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Reference

Country EDM glossary

Every term a talent buyer, planner or venue manager runs into when booking a country EDM show, defined in plain language. Country EDM itself is country songwriting and current country records built into festival-scale electronic production. The rest of the vocabulary below comes out of real riders, advances and booking threads.

Genre

Country EDM
Country EDM is a hybrid genre that builds country songwriting and current country records into festival-scale electronic production. A set keeps country vocals, storytelling and singalong hooks while using dance-music tempo bridges, builds and drops to move the room.
Country remix
A country remix is a single country song reworked over an electronic beat. It is one track, not a format. Country EDM describes a whole set built from that material plus original productions.
Crossover record
A crossover record is a song that charts or gets played across two formats, such as a country single that also works on dance radio or in a club set.
Open format
Open format means the DJ is not restricted to one genre and reads the room across country, hip-hop, pop and dance records within the same set.
Hybrid set
A hybrid set combines DJ playback with live instrumentation performed on stage, most commonly electric guitar played over the mix in time with the track.
Boot scoot
Boot scoot refers to line-dance-friendly country programming, usually at tempos and with rhythmic patterns that support choreographed group dancing.

Performance

Set time
Set time is the scheduled start and end of a performance. It defines how long the artist plays and where the slot sits in the night's schedule.
Headliner
The headliner is the top-billed act, typically performing the peak slot and carrying the largest share of ticket-driving responsibility.
Support set
A support set is a performance before the headliner, generally shorter and programmed to build energy without peaking the room too early.
Peak time
Peak time is the busiest, highest-energy portion of an event, when the strongest records and biggest production moments are programmed.
Changeover
Changeover is the gap between two acts when equipment is swapped, lines are re-patched and the next artist soundchecks. It needs to be scheduled, not assumed.
Soundcheck
Soundcheck is the pre-show test of audio, monitors and instruments at performance level, verifying every input works before doors open.
Advance
The advance is the pre-event exchange of technical, logistical and schedule details between the artist's team and the venue or promoter, usually finalized one to three weeks out.

Contracts

Offer
An offer is the written proposal to book an artist, stating date, venue, set length, fee, and what the buyer provides. It precedes the contract.
Hold
A hold is a provisional reservation of a date before a contract is signed. First hold has priority; a second hold can challenge it, forcing the first to confirm or release.
Deposit
The deposit is the portion of the fee paid in advance to confirm a booking, with the balance typically due on or before the performance date.
Radius clause
A radius clause restricts the artist from performing within a set distance of the venue for a defined period around the event, protecting ticket sales.
Buyout
A buyout is a cash payment made instead of a contractual item such as meals, hotel or ground transport.
Rider
The rider is the attachment to a performance contract specifying technical requirements and hospitality. The technical rider covers audio, staging and power; the hospitality rider covers travel, meals and dressing rooms.
All-in fee
An all-in fee is a single quoted number covering performance plus travel, lodging and any production the artist supplies, rather than separate line items.

Production

Stage plot
A stage plot is a diagram showing where performers, DJ booth, instruments, monitors and power need to be positioned on stage.
Input list
An input list enumerates every audio source going into the mixing console, in channel order, with the connector and any processing each source needs.
FOH
FOH, or front of house, is the mix position facing the stage where the engineer controls what the audience hears.
Monitor world
Monitor world is the separate mix and position handling what performers hear on stage, through wedges or in-ear monitors.
Wedge
A wedge is an angled floor speaker pointed at a performer, providing on-stage monitoring without in-ear systems.
IEM
IEM stands for in-ear monitor, a wireless earpiece system that gives a performer a personal mix and isolates them from stage volume.
DI box
A DI, or direct injection box, converts an instrument-level signal such as a guitar into a balanced signal the main console can accept over a long cable run.
CDJ
A CDJ is a professional DJ media player, most commonly the Pioneer CDJ-3000, that plays audio files from USB with performance controls.
DJM
A DJM is Pioneer's professional DJ mixer, the standard club-and-festival mixer that CDJs connect into.
Booth monitor
A booth monitor is the speaker inside the DJ booth, fed a separate mix so the DJ can hear the program clearly at the booth rather than through the delayed room sound.
Redundant power
Redundant power means performance equipment is fed from a separate, protected circuit so lighting or bar equipment cannot brown out the show.

Show design

Drop
The drop is the release point after a build, where the full arrangement and low end return at once. It is the moment most production cues are timed to.
Build
A build is the rising tension section before a drop, typically using filters, risers and drum escalation.
Tempo bridge
A tempo bridge is the transition technique used to move between two different tempos, for example from a 96 BPM country record to a 128 BPM dance section, without losing the floor.
BPM
BPM, beats per minute, is the tempo of a track. Most modern country sits roughly between 75 and 110 BPM; festival dance material generally sits between 124 and 150 BPM.
Tempo map
A tempo map is the planned sequence of tempos across a set, which live instruments must lock to so guitar parts land in time with playback.
CO2
CO2 refers to carbon dioxide jets fired from stage as a visual effect, usually cued to drops. They require tanks, licensed handling and venue approval.
Haze
Haze is a fine atmospheric effect that makes lighting and laser beams visible in the air. Some venues require smoke detectors be isolated first.
Lasers
Lasers are beam-based lighting effects that in the United States require compliance with federal regulations and a trained operator for audience-scanning use.
LED wall
An LED wall is a modular video screen behind the stage that displays content synchronized to the performance.
Timecode
Timecode is a synchronization signal that lets lighting, video and effects fire automatically in time with the audio program.

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